Senior Rust & Go Engineer · Real-time media · Distributed systems · Applied AI

Systems thatanswer inmilliseconds.

I'm Felipe, a senior software engineer working in Rust and Go. I build backends that can't be late — distributed systems, real-time media, and the infrastructure underneath them. Lately I've been building agentic AI systems too: LLM orchestration, long-term memory, and RAG, taken from prototype to production.

See the work → Résumé (PDF)
Core
Rust · Go · Distributed systems
Specialty
Real-time media · GPU video
Also
Cloud · Frontend · Web3 · AI agents
Base
Londrina, BR · Remote US / EU
01 — Professional highlights
Cosm · via KakeMay 2025 — present

GPU-accelerated 8K virtual camera at 60 fps

A Rust web player for live sports that decodes 8K fisheye footage on NVIDIA T4s, crops a virtual camera, dewarps it in CUDA and ships it over WebRTC — every frame in under 16.7 ms.

  • Split the 8K decode across both NVDEC engines, correlating regions by PTS — stable 60 fps with no dropped frames while a puck crosses the rink.
  • Built an auto-tally director: XYZ tracking → PTZ → predictive, keyframe-scheduled cuts between physical cameras without losing a single output frame.
RustGoC++CUDANVDEC / NVENCHEVCWebRTCAWS
FOX · via X-TeamMar 2021 — May 2025

Live-streaming backend, from 6 minutes to 3 seconds

Infrastructure and operational visibility for FOX's live channels across the US: encoding health, manifests, dynamic ad insertion and viewer telemetry, correlated per channel in a continuous Go validation loop.

  • Profiled with pprof, heap analysis, tracing and flame graphs; cut the full validation loop from ~6 min to ~2–3 s and CPU/memory by 60%+.
  • Normalized heterogeneous provider data and validated dynamic ad insertion across streaming, encoding and advertising systems.
GoRustTypeScriptKubernetesAWSHLS / DASHSRTpprof
02 — Featured projects
03 — Career timeline
04 — Open source

Rust systems programming, blockchain, microservice references, embedded and applied AI tooling — all on GitHub.

github.com/felipemeriga →
80+
Public repos
169
Followers
75
Stars · socket-flow
crates.io
Published · socket-flow
05 — Content & community
BlogWriting on HashnodeLong-form posts on Rust, Go, real-time systems and AI tooling — felipemeriga.hashnode.dev YouTube · EN@felipemerigadonTechnical software development — engineering topics, tooling and hands-on programming. YouTube · PTCareers abroadHelping Brazilian engineers find jobs outside Brazil, build personal branding, and stay healthy at work. Instagram@f.merigaBehind the scenes of the work and life as a remote engineer.
06 — Education
BEng, Electrical Engineering — State University of Londrina (UEL) · 2011–2016
Specialization: Embedded Software Development
Technical Course, Chemistry — Escola Técnica Estadual Conselheiro Antônio Prado · 2007–2009
Languages: English, Portuguese and Spanish (native / bilingual) · Italian (professional) · Japanese (elementary)
07 — Hire me

Got something hard to build? Let's talk.

Open to senior Rust / Go roles in distributed systems, backend infrastructure and real-time media — remote, working with teams across the US and Europe.

felipe.meriga@gmail.com linkedin.com/in/felipersil github.com/felipemeriga Download résumé (PDF) ↓
Felipe Ramos da Silva